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Publications

[vc_row row_type="row" use_row_as_full_screen_section="no" type="full_width" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" css_animation=""][vc_column width="1/2"][vc_column_text]About the Book: This book focuses on the theoretical, policy and practice linkages and disjunctures between tourism and the creative industries. There are clear and strong intersections between the sectors, for example in the development and application of...

Buy my new book, 2016. Videogame design; principles and practices from the ground up. My book is now available in the UK and the US. It will be available in French, Spanish & Chinese language editions too. [meteor_slideshow slideshow="videogame"] Link to Amazon.co.uk Link to Amazon.com Link to Bloomsbury.com The book features work...

An interview about me and my work is in the book Design Genius: The Ways and Workings of Creative Thinkers.  by Gavin Ambrose. [meteor_slideshow slideshow="genius"] "Design Genius celebrates the creative thought processes of 69 leading artists, designers, creative agencies, animators, illustrators and typographers. While highlighting key design techniques and...

Just had these reviews about The Fundamentals of Interactive Design from lecturers adopting it for their classes (at Edinburgh College and Nottingham Trent) and I thought you might like to see them: 'A well written book that should be useful for our students to understand what...

[meteor_slideshow slideshow="interactive-design"] Some visual excerpts from my book, The Fundamentals of Interactive Design. Published in March/April 2013 by Bloomsbury.Text by Mike Salmond, layout & design Gavin Ambrose.Text; Mike Salmond, Layouts & Design Gavin Ambrose...

[meteor_slideshow slideshow="interactive-design"] Some visual excerpts from my book, The Fundamentals of Interactive Design. Published in March/April 2013 by Bloomsbury. Text by Mike Salmond, layout & design Gavin Ambrose. Text; Mike Salmond, Layouts & Design Gavin Ambrose  ...